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Bootstrap curriculum : ウィキペディア英語版 | Bootstrap curriculum Bootstrap is a curriculum for students ages 12–16, teaching algebraic concepts through coding. By the end of the curriculum, each student has designed their own video game using the concepts (e.g. - order of operations, linear functions, function composition, the pythagorean theorem, inequalities in the plane, piecewise functions, and more). Their mission is to take students' excitement around gaming and drive it towards mathematics and computer programming. Beyond simply expanding students’ interest in math, Bootstrap is among the first curricula to demonstrate real improvement in students' algebra performance. Bootstrap works with schools, districts and organizations across the country, reaching hundreds of teachers and tens of thousands of students since its foundation in 2006. Workshops are also offered throughout the country, where teachers receive specialized training to deliver the class. == Curriculum == The Bootstrap program is broken up into two modules, Bootstrap:1 and Bootstrap:2.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bootstrap curriculum」の詳細全文を読む
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